Blade Engine 0.2 is released! (github.com)
from kvark@programming.dev to rust@programming.dev on 22 Mar 22:16
https://programming.dev/post/11810394

The focus of this release is the high-level API, which abstracts rendering together with physics (via Rapier3D). See the new “vehicle” example code for the reference.

vehicle example

In addition, blade-graphics-0.4 contains improved presentation API with control for color spaces and display synchronization, more texture formats, and an important platform bug workaround.

#rust

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