Starfighter@discuss.tchncs.de
on 01 Sep 2025 21:22
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Good move. Especially for incremental builds linking tends to take up quite a large percentage of the compile time.
I’ve mostly switched to mold for that reason but having a fast default linker is nice.
thingsiplay@beehaw.org
on 02 Sep 2025 02:24
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I didn’t know you can change the linker in Rust projects manually.
Starfighter@discuss.tchncs.de
on 02 Sep 2025 09:23
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There are even little interactive tools for it like: cargo-wizard
BB_C@programming.dev
on 06 Sep 2025 10:22
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Brother, some of us already moved from lld to mold to wild already. The project could have waited a little bit, then went with the implemented-in-rust option directly.
threaded - newest
Good move. Especially for incremental builds linking tends to take up quite a large percentage of the compile time.
I’ve mostly switched to mold for that reason but having a fast default linker is nice.
I didn’t know you can change the linker in Rust projects manually.
There are even little interactive tools for it like: cargo-wizard
Brother, some of us already moved from
lld
tomold
towild
already. The project could have waited a little bit, then went with the implemented-in-rust option directly.