Announcing Diesel 2.3.0
(diesel.rs)
from weiznich@programming.dev to rust@programming.dev on 13 Sep 06:27
https://programming.dev/post/37345328
from weiznich@programming.dev to rust@programming.dev on 13 Sep 06:27
https://programming.dev/post/37345328
I’m happy to announce the release of Diesel 2.3. This release contains various extensions to the query DSL provided by Diesel and enables using Diesel in web browsers via the wasm32-unknown-unknown target.
Checkout the full release announcements for more details.
As always you can support my work on Diesel by contributing or sponsoring the project.
I would like to use this possibility to thank NLNet Foundation for funding the newly added window function extension.
I’m happy to answer any question that comes up.
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That’s dope!
It’s sad there’s still no async yet though. I keep hoping for a miracle, but that doesn’t seem to be happening.
diesel-async exists for several years now. It’s stable enough to be used by crates.io as database library for serving essential all crates in the rust ecosystem.
At this point I‘m not sure what else to do given that the crate is literally linked from the diesel home page, all relevant issues and literally every else this came up before. I‘m just not sure why people still believe that it doesn’t exist. So maybe someone would be able to explain that?
I keep looking at the original project and the last discussion is basically them saying it’s not feasible. So I guess I just never bothered looking for other crates.
That repo has relatively few contributors, is still <1.0, and if it was easy enough to ship an extension, why wasn’t it included in the main repo? Surely it would be nicer to enable an “async” feature instead of have a separate crate, no? Or at least have it sit next to the sync crate?
I think that explains why people either don’t know about it or dismissed it.
Well there are a few reasons not to have it in diesel itself. One is that the main crate already is really large. Adding another massive feature like that would make it make harder to maintain. I think about splitting up diesel into multiple parts instead from time to time. The other important reason is that diesel itself is stable, while diesel-async is still a bit in the flux due to the general instability of the async ecosystem and async rust in general. For example we still miss several language features like asynchronous drop or proper async closures that allow to reason about the future they return to provide an actual stable interface for diesel-async. While all of that likely will not result in a fundamental change in the provided interface it remains a breaking change to make adjustments as soon as these features exist and are stabilised. That’s incompatible with the stability guarantee given by diesel itself.
As for having it next to diesel itself: Technically these crates are still separate projects maintained by different set of peoples. Diesel itself is maintained by the diesel core team, where I happen to be a member of that team. That team has a limited amount of capacity. Diesel-async is maintained by myself in whatever time is left after the time I spend on diesel. Sure it would be possible to have it in the diesel organisation as well, but I honestly do not see the relevant capacity there yet. You are welcome to change that. See the linked blog post for details on how you can contribute to that.
Appreciate the detailed context, and thank you for your work!
Awesome! I honestly didn’t recognize that the username here and from the repo were the same.
Honestly, the fact that you maintain diesel and diesel-async gives it a ton of credibility. I’ll have to play with it! I was mostly worried this was a shim made by some rando in the community and it could break at any time, but if the core maintainer is also associated with the parent project, that’s less likely.
While I can understand your concern, I‘m technically speaking also just some rando in the internet. It’s likely a better solution to evaluate crates a somewhat independently from their authors and and bit more on the actual code, quality and number of other projects dependent on such a crate. Sometimes such crates from someone in the community are real gems.
Agreed. My point was that you’d probably know more about the relationship between the projects than some rando. I’ve seen plenty of misinformation from people making claims about projects that don’t hold.
And yeah, I’ve found great crates from smaller projects. That said, I’m always worried about an
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issue where a small, impactful project gets targeted by malware authors and their changes get in because there’s not enough people involved in the project. Or maybe it’s as simple as the lone maintainer stopping work on the project and the project stagnates. If it’s not something I’m willing to step in and maintain or replace myself, I’m going to go with a larger project, even if it’s not quite what I’m looking for, and DB libraries definitely fall into that category.These are certainly valid considerations, but I would like to point out that just because a project seems large on the outside that does not guarantee that it has enough maintainers. Most open source projects are still run by a single person. That is still mostly the case for diesel, but also applies to much larger projects like curl. So while it might feel like a „large“ project will protect you from such issues, that’s really no sufficient guarantee. The only way you could make sure to not run into such problems is by auditing all of your dependencies.
Oh absolutely. In fact, I created a package that currently has millions of weekly downloads that I don’t really maintain anymore (someone else volunteered). So I’m pretty familiar with these issues. People burn out or move on or whatever.
The reason I like larger projects is because it’s more likely someone will notice if there’s a problem. There’s no guarantee, sure, but more eyeballs is generally a good thing, and that’s how the
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vulnerability was caught so quickly. It’s better if a project has a healthy amount of contributors, but all things being equal, I prefer a popular project to a less popular one. How many people would notice an issue in diesel-async vs diesel? How many are like me and would use the async features if it’s in the main project, but would hesitate if it’s a separate crate?None of this has anything to do with the quality of of the code or maintainers, it’s purely about the number of eyeballs.
I like diesel a lot. Thank you for making it!