World of Warcraft developers form Blizzard’s largest, most inclusive union | 500+ employees have organized across multiple departments, creating the first wall-to-wall union of its kind at the studio (www.theverge.com)
from ForgottenFlux@lemmy.world to technology@lemmy.world on 26 Jul 2024 17:36
https://lemmy.world/post/17980942

More than 500 developers at Blizzard Entertainment who work on World of Warcraft have voted to form a union. The World of Warcraft GameMakers Guild, formed with the assistance of the Communication Workers of America (CWA), is composed of employees across every department, including designers, engineers, artists, producers, and more. Together, they have formed the largest wall-to-wall union — or a union inclusive of multiple departments and disciplines — at Microsoft.

This news comes less than a week after the formation of the Bethesda Game Studios union, which, at the time of the announcement, was itself the largest wall-to-wall Microsoft union.

The World of Warcraft GameMakers Guild is made up of over 500 members across Blizzard offices in California and Massachusetts. Despite its size — it is the second largest union at Microsoft overall behind Activision’s 600-member QA union — Cox said that Microsoft’s labor neutrality agreement helped get the organization ball rolling.

Interdisciplinary unions like Blizzard’s are relatively rare, especially in the video game industry, as each department has different needs and goals. Up until this point, the majority of unionization efforts in the video game industry have been spearheaded by QA workers who have traditionally been among the least paid and least protected employees.

The first union at Activision Blizzard was made up of QA workers, as was the first union at Microsoft’s game studios. In addition to the World of Warcraft GameMakers Guild, yet another new union made up of QA workers at Blizzard’s Austin, Texas, office has also formed. The Blizzard Quality Assurance United-CWA is a 60-person unit including QA testers for games like Diablo, Hearthstone, and other Blizzard games.

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BrianTheeBiscuiteer@lemmy.world on 26 Jul 2024 19:54 next collapse

TIL WoW is still running.

aeronmelon@lemmy.world on 27 Jul 2024 02:06 collapse

They’re just rehashing old expansions now because they became so creatively bankrupt that they begged Chris Metzen to come back and write more stories.

cupcakezealot@lemmy.blahaj.zone on 26 Jul 2024 20:28 next collapse

metzen is back, blizzard is unionizing, world soul saga releasing, and kotick gone. life is good.

chuckleslord@lemmy.world on 26 Jul 2024 23:09 collapse

World of Warcraft 2 announced. World of Warcraft to be canceled (this is joke… I hope)

aeronmelon@lemmy.world on 27 Jul 2024 02:08 collapse

It doesn’t need to be called World of Warcraft 2, but they really do need to rewrite the entire engine from scratch.

Dark_Arc@social.packetloss.gg on 27 Jul 2024 02:23 collapse

It’s very unlikely it’s actually that bad. As someone that’s actually done multiple full rewrites of some fairly large software projects … incremental refactors could’ve got it done without completely shutting down new feature development for years.