The Cell language - relational, reactive, replayable
(www.cell-lang.net)
from armchair_progamer@programming.dev to programming_languages@programming.dev on 08 Mar 2024 01:46
https://programming.dev/post/11157817
from armchair_progamer@programming.dev to programming_languages@programming.dev on 08 Mar 2024 01:46
https://programming.dev/post/11157817
An interesting feature and explanation: Why relations are better than objects
Cell is a very high-level embeddable language designed to implement some fairly general classes of software systems (described below) that are difficult to implement using conventional languages. For those specific types of software Cell allows the developer to work at a much higher level of abstraction, and automatically provides a number of major functionalities whose implementation in conventional languages either requires a lot of tedious, low-level and error prone coding or is not feasible at all in practice.
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I really really like this idea. I hope work on this continues, though it seems to have slowed recently.
I can’t find any code samples. Just paragraphs of description. I’m sure it’s lovely but I can’t evaluate without code samples.
github.com/cell-lang/example-online-forum
github.com/cell-lang/example-imdb
A more complex example, the compiler itself is written in Cell: github.com/cell-lang/compiler/tree/master
The getting started page has download links for the code generators (C++, Java, and C#) and setup instructions.