Geometry Bugs and Geometry Types
(www.cs.cornell.edu)
from armchair_progamer@programming.dev to programming_languages@programming.dev on 10 Aug 2024 21:19
https://programming.dev/post/17970911
from armchair_progamer@programming.dev to programming_languages@programming.dev on 10 Aug 2024 21:19
https://programming.dev/post/17970911
Key excerpt:
At OOPSLA 2020, Prof. Dietrich Geisler published a paper about geometry bugs and a type system that can catch them. The idea hasn’t exactly taken over the world, and I wish it would. The paper’s core insight is that, to do a good job with this kind of type system, you need your types to encode three pieces of information:
- the reference frame (like model, world, or view space)
- the coordinate scheme (like Cartesian, homogeneous, or polar coordinates)
- the geometric object (like positions and directions)
In Dietrich’s language, these types are spelled
scheme<frame>.object
. Dietrich implemented these types in a language called Gator with help from Irene Yoon, Aditi Kabra, Horace He, and Yinnon Sanders. With a few helper functions, you can get Gator to help you catch all the geometric pitfalls we saw in this post.
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